It has moments of quality, and long stretches of competency (although you can finish in 3-5 hours), but numerous terrible design choices and ugly presentation."ĭestructoid's Chris Carter was a bit kinder. One of the more damning reviews comes from 's Tom Orry, who said: "Mighty No.9 is not the classic many hoped it would be. 9 has averaged around 5-6 out of 10 on most review sites and currently scores 60 percent on Metacritic. Even Takuyu Aizu, the chief executive of game developer Inti Creates, tweeted: "What the hell was thinking making a crappy PV like this?! Unforgivable."Ĭontrary to Aizu's words, the toe-curlingly bad trailer would have been forgivable if the final game turned out to be worth all the time and money invested in it. Rather than being an exciting look at the 2D platformer, it turned out to be one of the worst promotional videos ever made. 9 hit the headlines last month after its most recent trailer was released. 9 may be one of the 20 most funded Kickstarters of all time, but its millions of dollars didn't stop the game from going through a development hell that saw it delayed three times. Has it been worth the wait? According to most critics, not really, no. After an original release date of April 2015, the game has finally arrived. By the end of Keiji Inafune's 2013 Kickstarter campaign to fund the spiritual successor to Mega Man, over 67,000 backers had spent nearly $4 million to make Mighty No.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |